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Renaissance Star Assessments is a family of computer-adaptive interim and screening assessments covering reading, mathematics, early literacy, and other available domains. Short administrations provide scaled scores, benchmarks, growth measures, skill information, and instructional planning reports.
Districts use Star for universal screening, benchmark periods, progress monitoring, intervention decisions, and evaluation of growth across classrooms and schools. Districts should align administration, accommodations, score interpretation, data access, and retention with the intended use of the assessment.
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RocketLit is an adaptive leveled-reading platform for science and history. It is designed primarily for upper-elementary and middle-school students reading science and history content at varied literacy levels, with science, social studies, and literacy teachers plus students using it to support disciplinary literacy, background knowledge, vocabulary, and standards-aligned nonfiction comprehension.
Students read the same concepts at differentiated reading levels, annotate text, listen to read-aloud support, and answer comprehension questions while teachers inspect reports and reteach concepts. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
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SAM Labs is a hardware, software, and curriculum ecosystem for hands-on STEAM learning. It is intended primarily for elementary and middle-grade learners using physical computing kits, with students, teachers, library/makerspace staff, and STEM leaders using it to support coding, engineering design, physical computing, creativity, and problem solving.
Students program wireless blocks, motors, sensors, and classroom materials to design and test physical computing projects. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
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School-Connect is an evidence-informed social-emotional, academic, and life-skills curriculum for grades 6–12. Teachers use multimedia lessons, student activities, videos, discussions, and reflection to build self-awareness, communication, emotional regulation, relationships, conflict resolution, academic habits, mental health skills, and college and career readiness.
The program also provides family resources, assessments, climate surveys, and targeted intervention guides for responding constructively after common behavior incidents. Those materials can strengthen a school's prevention and intervention work, but School-Connect is curriculum—not a behavior-recording, discipline, rewards, or case-management system.
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SchoolAI is an education AI platform built around teacher-designed learning environments called Spaces. Teachers define the experience, while the student assistant supports learners within that environment and Mission Control helps teachers review engagement and progress.
Current offerings also include focused student activities called PowerUps, a browser extension and district-management tools. Availability depends on the school’s plan and configuration; a SchoolAI connection does not establish use of every component.
Not to be confused with MagicSchool. SchoolAI is the publisher’s current spelling of the separate product previously listed here as School AI.
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Global Grid for Learning (GG4L) rebranded as SchoolDay in April 2025. The SchoolDay platform connects district data systems and approved edtech applications through governed data exchange, rostering and application-access services.
Current platform offerings include privacy governance, tokenized data exchange, monitoring and single sign-on. Features and premium services depend on the district’s deployment and subscription. The platform builds on the School Passport integration service; legacy agreements and connectors may retain that name.
Not to be confused with visitor check-in software or unrelated products named School-Day. SchoolDay’s principal role is education interoperability and data governance.
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Schoolytics is a managed K–12 data warehouse, dashboard, reporting, and student-support platform. It combines SIS, LMS, assessment, attendance, grade, behavior, survey, and other district information into role-based views for administrators, instructional coaches, counselors, teachers, students, and families.
Districts use Schoolytics to monitor strategic goals, find students needing support, analyze course and graduation pathways, track MTSS indicators, and replace recurring manual reports. The service includes automated connectors and custom data work, while districts retain access to the underlying warehouse rather than receiving dashboards as a closed black box.
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Scoir is a college discovery, application, and admissions network connecting students, families, high-school counselors, community organizations, and colleges. For K–12 schools, it gives students tools to identify colleges, build a list, compare affordability and fit, plan application work, and submit documents while counselors manage caseloads, recommendations, transcripts, deadlines, and outcomes.
Scoir is strongest on the college side of college-and-career planning rather than career pathway development. Its shared network and integrations reduce duplicate work between school counseling offices, application services, and participating colleges, while district and school dashboards help staff see which students are progressing or need support.
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ScootPad is a standards-aligned adaptive practice and personalized-learning platform. It is intended primarily for elementary and middle-grade learners, with students, teachers, interventionists, and administrators using it to support adaptive mathematics and ela practice, scaffolding, mastery, and assessment.
Students follow adaptive or teacher-created learning paths with lessons, practice, assessment, and immediate scaffolding. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
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SimplDiscipline is a school discipline and referral-management application from Simpl. It gives teachers a straightforward way to submit behavior referrals and gives administrators a common queue for documenting review, consequences, parent contact, and resolution rather than relying on email, paper forms, or disconnected spreadsheets.
The product is aimed at making school discipline records easier to enter, find, and analyze. Dashboards and reports help leaders identify repeated incidents, students, behavior types, locations, and other patterns while retaining a documented history of actions taken.
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ST Math is MIND Education’s visual instructional mathematics program. It is designed primarily for prekindergarten through middle-school mathematics learners, including students benefiting from language-light visual models, with students, math teachers, interventionists, special educators, and administrators using it to support conceptual mathematics, spatial reasoning, productive struggle, and problem solving.
Students solve increasingly complex visual puzzles and receive immediate feedback while teachers connect representations to classroom mathematics and monitor progress. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
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STEMscopes is Accelerate Learning’s digital and print curriculum portfolio. It is designed primarily for students across elementary and secondary grades, depending on the licensed science, math, or STEM product, with classroom teachers, students, curriculum leaders, and instructional coaches using it to support standards-aligned science inquiry, engineering, mathematics, phenomena, and hands-on learning.
Teachers combine investigations, phenomena, readings, simulations, discourse, assessment, intervention, and hands-on materials within a structured instructional sequence. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.








































































