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319 results - showing 101 - 120
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Experience Physics (Savvas) logo
Instructional / Curriculum

Product Details

Overview
Core Curriculum Physics Grades 9–12

Experience Physics is Savvas’s high-school physics curriculum. It is intended primarily for high-school physics students, with students, physics teachers, laboratory staff, and science leaders using it to support physical phenomena, modeling, engineering, mathematics, and laboratory investigation.

Students explore motion, forces, energy, waves, and other concepts through inquiry, labs, models, mathematics, and digital resources. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Fact Cite (Reading)
Instructional / Curriculum

Product Details

Overview
Digital Reference Research Grades 3–12

FactCite is a school-focused reference database with subject collections. It is intended primarily for upper-elementary through high-school researchers, with students, teachers, librarians, and multilingual-learner staff using it to support background knowledge, informational literacy, citation, and inquiry.

Learners search concise articles, images, timelines, and citation-ready sources for class research and knowledge building. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Fast ForWord logo
Instructional / Curriculum

Product Details

Overview
Literacy Intervention Language & Reading Grades K–12

Fast ForWord is Carnegie Learning’s adaptive language and literacy intervention program. It is intended primarily for learners with language, attention, foundational-reading, or comprehension needs, with students, interventionists, special educators, reading specialists, and administrators using it to support language processing, phonological skills, fluency, vocabulary, and comprehension.

Students complete intensive computer-based exercises and reading activities while educators monitor usage and skill performance. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

First In Math logo
Instructional / Curriculum

Product Details

Overview
Supplemental Practice Mathematics Grades K–8
First In Math is a game-like online mathematics practice program. It is designed primarily for primarily elementary and middle-school learners practicing number sense and mathematics fluency, with students, classroom teachers, interventionists, and families using it to support mathematics fluency, problem solving, automaticity, and motivation.
Students complete short activities and challenges across skill strands while teachers monitor participation and performance to assign or encourage practice. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
FLEX Curriculum logo
Instructional / Curriculum

Product Details

Overview
Core/Supplemental Curriculum Visual Arts Grades K–12

FLEX Curriculum is The Art of Education University’s visual-arts curriculum and resource platform. It is intended primarily for K–12 visual-arts learners and teachers, with art teachers, students, department leaders, and curriculum administrators using it to support studio art, art history, media, techniques, critique, and standards planning.

Teachers assemble courses from lessons, videos, resources, assessments, and planning tools across media and grade bands. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

FlexTime Manager
Miscellaneous Systems

Product Details

Overview

FlexTime Manager by Eduspire Solutions is a school scheduling platform for flexible intervention, enrichment, advisory, activity, club, tutoring, and WIN periods. It helps schools publish offerings, manage capacity, support student choice or teacher assignment, and generate rosters for periods that change more often than a traditional master schedule.

The product solves a specialized instructional scheduling problem and does not belong in a miscellaneous catch-all. It should move to Student Scheduling, MTSS / Intervention Management, or Student Engagement alongside comparable flex-period tools.

Flocabulary logo
Instructional / Curriculum

Product Details

Overview
Supplemental Content Vocabulary Grades K–12
Flocabulary is Nearpod’s educational hip-hop video and lesson platform. It is intended primarily for K–12 learners, especially students who benefit from music, rhythm, visuals, and repeated vocabulary exposure, with students, teachers, multilingual-learner staff, and literacy specialists using it to support academic vocabulary, background knowledge, content review, writing, and current events.
Teachers use standards-connected songs, videos, vocabulary activities, readings, quizzes, and lyric-writing tasks to introduce or reinforce concepts. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Flourish (Kendall Hunt) logo
Instructional / Curriculum

Product Details

Overview
Curriculum Platform Digital Content Grades K–12+
Kendall Hunt Flourish is Kendall Hunt’s digital learning platform rather than one curriculum. It is intended primarily for students and educators using participating Kendall Hunt curriculum programs, with teachers, students, curriculum administrators, and technology staff using it to support delivery of digital textbooks, activities, assessments, and publisher resources.
Users access licensed course materials, interactive resources, assignments, and assessments associated with specific Kendall Hunt programs. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Follett Destiny Discover logo
Library Management

Product Details

Overview
Library Discovery Digital Resources Grades K–12
Follett Destiny Discover is the student-facing discovery interface within Follett Destiny Library Manager. It is intended primarily for K–12 students and staff searching school-library print and digital collections, with students, teachers, librarians, and media specialists using it to support resource discovery, independent reading, research, ebook access, and library engagement.
Users search the catalog, browse collections, place holds, open supported ebooks or databases, and access curated library resources. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Follett Destiny Library Manager logo
Library Management

Product Details

Overview

Follett Destiny Library Manager is a K–12 library management system for cataloging print and digital resources, circulating materials, managing patrons and holds, conducting inventory, and reporting on collection use and condition. Destiny Discover gives students and staff a searchable, age-appropriate entry point to library holdings and supported digital content.

District-level controls support shared cataloging, transfers, collection analysis, permissions, and reporting across schools. Follett also sells connected but distinct products for classroom libraries and non-library resources, so districts should document whether they use Library Manager alone or additional Destiny modules.

Not to be confused with Destiny Resource Manager, which manages district resources beyond library collections. The products can be connected, but a district’s use of Library Manager does not establish use of Resource Manager.

Follett eBOOKS logo
Instructional / Curriculum

Product Details

Overview
Digital Library eBooks Grades K–12

Follett eBooks is Follett’s ebook content accessed through supported library and discovery platforms. It is intended primarily for K–12 readers using school-library digital collections, with students, teachers, librarians, and families using it to support independent reading, research, curriculum access, and digital book lending.

Users borrow or open purchased ebooks through school-managed collections and compatible Follett services. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Footsteps2Brilliance logo
Instructional / Curriculum

Product Details

Overview
Early Literacy Bilingual Family Learning Grades PreK–3

Footsteps2Brilliance is a mobile early-learning and bilingual literacy platform. It is intended primarily for preschool through early-elementary children, including bilingual and multilingual families, with young learners, families, teachers, community partners, and early-learning leaders using it to support early literacy, oral language, vocabulary, comprehension, writing, and family engagement.

Children and families use interactive books, songs, games, and writing activities at school or home while educators review participation and skill development. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Freckle Math logo
Instructional / Curriculum

Product Details

Overview
Supplemental Practice Math & ELA Grades K–12

Freckle by Renaissance is Renaissance’s adaptive practice platform, formerly Front Row Education. It is intended primarily for K–12 learners, with strongest use in elementary and middle grades, with students, classroom teachers, interventionists, and curriculum leaders using it to support differentiated mathematics and ela practice, diagnostics, and progress monitoring.

Students complete standards-connected practice at an adjusted level while teachers assign targeted work and review performance by skill. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Frontline's Inventory & Help Desk Management logo
Library Management

Product Details

Overview

Frontline Instructional Materials Management, formerly Hayes TIPWeb-IM, tracks textbooks, curriculum kits, digital licenses, consumables, and other instructional materials from district purchasing and warehouse receipt through campus distribution, student or staff assignment, transfer, collection, and disposition.

Its strength is district inventory accountability rather than library catalog discovery. Course and enrollment relationships, barcode workflows, campus requests, audits, loss or damage charges, and reports help districts allocate materials accurately and avoid unnecessary purchases. It belongs in Library/Textbook but also legitimately overlaps Inventory Management.

Gale Databases
Instructional / Curriculum

Product Details

Overview

Gale Databases is a family of online research resources for school libraries and classrooms. Resources include reference content, subject databases, primary sources and e-books. The databases available to a school depend on its subscriptions and any state-funded access. This umbrella listing does not imply that every Gale database is licensed.

Get More Math logo
Instructional / Curriculum

Product Details

Overview
Supplemental Practice Mathematics Grades 4–12

Get More Math is a teacher-directed mathematics practice and assignment platform. It is intended primarily for upper-elementary through high-school mathematics learners, with students, math teachers, interventionists, and department leaders using it to support cumulative practice, procedural fluency, retention, and formative review.

Teachers select skills and build mixed cumulative assignments while students receive immediate feedback and revisit prior content. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Get Ready! (ELD) logo
Instructional / Curriculum

Product Details

Overview
English Language Development Newcomer Support Grades 6–12

Get Ready! is Vista Higher Learning’s introductory English-language-development program. It is intended primarily for secondary newcomer and beginning English learners, with students, ELD teachers, multilingual-learner specialists, and curriculum leaders using it to support english language development, survival language, academic vocabulary, literacy, and school participation.

Students develop listening, speaking, reading, and writing through sequenced language lessons and culturally relevant school contexts. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Gizmos logo
Instructional / Curriculum

Product Details

Overview
Simulations Math & Science Grades 3–12
ExploreLearning Gizmos is an interactive library of mathematics and science simulations. It is intended primarily for upper-elementary through high-school math and science learners, with students, math and science teachers, interventionists, and curriculum leaders using it to support conceptual modeling, inquiry, experimentation, data analysis, and visualization.
Students manipulate variables, observe models, collect data, test ideas, and answer investigation questions while teachers facilitate discussion and connect simulations to phenomena. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Google Classroom
Learning Management Systems

Product Details

Overview
Google Classroom is the course and assignment hub within Google Workspace for Education. Teachers organize classwork, distribute Google files and other resources, collect submissions, grade work, provide feedback, and communicate with students from one familiar workspace.
For districts already using Google Workspace, Classroom offers a comparatively lightweight way to standardize digital classroom routines without operating a full enterprise LMS. Paid editions add capabilities such as broader analytics, class-management controls, originality tools, add-ons, and supported SIS roster and grade workflows.
GradeCam logo
Student Assessment Systems

Product Details

Overview
GradeCam / Gradient is an assessment platform built around rapid scoring of paper answer forms with a document camera or scanner, alongside online assignments, item creation, standards alignment, and reporting. Current support materials use the Gradient name for the education application.
Teachers use it to preserve simple paper testing while receiving immediate scores and item or standards analysis without hand-grading every response. Districts should align administration, accommodations, score interpretation, data access, and retention with the intended use of the assessment.
319 results - showing 101 - 120
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