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401 results - showing 41 - 60
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Audacity logo
Instructional / Curriculum

Product Details

Overview
Creative Tool Audio Production Grades 6–12+

Audacity is a free open-source desktop audio editor rather than an education curriculum product. It is intended primarily for secondary and adult learners creating or editing audio, with students, teachers, media staff, podcasters, and music-technology programs using it to support audio recording, editing, podcasting, sound design, and digital-media production.

Learners record, cut, mix, process, and export audio for podcasts, oral histories, language practice, music, and multimedia projects. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Avant Assessment
Student Assessment Systems

Product Details

Overview

Avant Assessment is a provider of online language-proficiency assessments for world languages and multilingual learners. Products measure combinations of reading, writing, listening, and speaking and report proficiency using product- and framework-aligned levels.

Districts use Avant for placement, progress, program evaluation, proficiency recognition, and Seal of Biliteracy evidence where an assessment is approved for the intended purpose. Districts should align administration, accommodations, score interpretation, data access, and retention with the intended use of the assessment.

Banzai! logo
Instructional / Curriculum

Product Details

Overview
Banzai is a financial and life-literacy curriculum platform for schools. It uses interactive simulations, games, lessons, assessments, articles, and teacher resources to help students practice budgeting, saving, borrowing, banking, insurance, taxes, consumer decisions, and other personal-finance skills.
The program can support college and career readiness by preparing students for financial decisions after high school, but it is not a planning, counseling, application, or pathway-management system. Banzai is commonly made available to schools through sponsorships from local financial institutions and supports common school login and rostering services.
Behavior Intervention Monitoring Assessment System 2 (BIMAS-2™)
Behavior Management

Product Details

Overview

BIMAS-2 is a standardized behavior and social-emotional assessment system for students ages 5 through 18. Educators complete rating forms that screen for behavioral concerns and adaptive strengths, identify students who may need support, and measure change over time rather than using the product to record daily discipline incidents or administer rewards.

Schools can use BIMAS-2 for universal screening, individual assessment, and progress monitoring within an MTSS framework. Reports help teams interpret risk and protective factors, compare results across administrations, and evaluate whether an intervention is associated with improvement.

Belouga
Instructional / Curriculum

Product Details

Overview
Project-Based Learning Global Education Grades K–12
Belouga is a global-content, project, portfolio, and collaboration platform. It is intended primarily for K–12 learners exploring global issues through media and projects, with students, teachers, families, and global-learning partners using it to support curiosity, cultural awareness, project-based learning, storytelling, and collaboration.
Learners explore vetted stories, reflect on global questions, create projects, and share work within managed communities. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Better Kids logo
Social / Emotional Learning

Product Details

Overview
An evidence-based, CASEL-aligned SEL app for PreK-2 classrooms.
Better Together Cubed logo
Social / Emotional Learning

Product Details

Overview
Core SEL Curriculum for Elementary, Middle, and High School
Biblionasium logo
Instructional / Curriculum

Product Details

Overview
Reading Community Independent Reading Grades 2–8

Biblionasium is a moderated social reading and book-discovery platform for children. It is intended primarily for elementary and middle-grade independent readers, with students, teachers, librarians, and families using it to support book discovery, reading logs, reviews, recommendations, and reading motivation.

Students build bookshelves, record reading, write reviews, recommend titles, and participate in teacher-managed reading activities. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Big Ideas Math logo
Instructional / Curriculum

Product Details

Overview
Core Curriculum Mathematics Grades 6–12

Big Ideas Math is Big Ideas Learning’s print and digital mathematics curriculum. It is intended primarily for middle- and high-school mathematics students, with some programs extending to elementary grades, with math teachers, students, coaches, and curriculum leaders using it to support conceptual understanding, procedural fluency, problem solving, modeling, and secondary course sequences.

Teachers use sequenced lessons, examples, explorations, practice, assessment, and digital tools across courses from middle-grade mathematics through advanced high school. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Blackboard Connect / ParentLink logo
Family Notification Systems

Product Details

Overview

Finalsite Mass Notifications, formerly Blackboard Connect and ParentLink, is a K–12 communication platform for sending district, school, attendance, emergency, and classroom messages through voice calls, SMS, email, mobile-app notifications, websites, and social media.

The platform synchronizes recipient and relationship data from district systems, supports targeted and automated outreach, translates messages into many languages, and reports delivery and engagement. It gives districts one operational channel for urgent alerts and routine family communication while allowing recipients to manage eligible preferences.

Bloomboard logo
Professional Development

Product Details

Overview

BloomBoard helps school districts build educator pipelines and career pathways through job-embedded degree, certification, endorsement, and advancement programs. Rather than functioning as a general course catalog, it connects district workforce needs with structured programs that allow educators and prospective educators to develop and demonstrate skills while working.

Districts can use BloomBoard to recruit and advance local talent, support paraprofessionals moving into teaching, address certification gaps, and link professional growth to roles or compensation. Programs combine university partnerships, coaching, portfolio-based evidence, and micro-credentials or other recognized outcomes.

Bloomz logo
Family Notification Systems

Product Details

Overview
Bloomz is a school and classroom communication platform for announcements, two-way messaging, calendars, photo and video sharing, behavior updates, portfolios, forms, sign-ups, conferences, attendance, and other family-engagement activities.
Districts and schools can organize communication by class, group, school, or community while families receive translated information through mobile, web, email, or notification channels. The product emphasizes ongoing relationship-building and classroom participation more than high-volume emergency broadcasting.
Book Creator logo
Instructional / Curriculum

Product Details

Overview
Creative Tool Multimodal Literacy Grades K–12
Book Creator is a digital book-authoring and publishing environment. It is intended primarily for K–12 learners creating books, portfolios, comics, reports, and multimedia explanations, with students, teachers, special educators, multilingual-learner staff, and librarians using it to support writing, multimodal composition, accessibility, student voice, and demonstration of learning.
Students combine text, drawing, images, audio, video, links, and accessibility supports to create individual or collaborative publications. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Book Nook logo
Instructional / Curriculum

Product Details

Overview
High-Impact Tutoring Reading & Math Grades K–8
BookNook is a live high-impact tutoring service and instructional platform. It is intended primarily for K–8 students receiving targeted reading or mathematics support, with students, tutors, intervention leaders, teachers, and administrators using it to support synchronous small-group tutoring, intervention lessons, progress monitoring, and learner confidence.
Students meet consistently with tutors in one-to-one or small groups using structured reading or math lessons and shared online tools. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Book Taco logo
Instructional / Curriculum

Product Details

Overview
Reading Motivation Independent Reading Grades K–8

Book Taco is a gamified independent-reading management and practice platform. It is intended primarily for elementary and middle-grade independent readers, with students, teachers, librarians, and families using it to support book discovery, reading motivation, quizzes, vocabulary, and reading logs.

Students select books, record reading, complete book quizzes or vocabulary activities, and earn in-platform rewards while adults monitor participation. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

BookFlix logo
Instructional / Curriculum

Product Details

Overview
Digital Literacy Resource Paired Texts Grades PreK–3

BookFlix is Scholastic’s digital paired-fiction-and-nonfiction literacy resource. It is intended primarily for early-childhood and primary-grade readers, with students, teachers, librarians, multilingual-learner staff, and families using it to support early literacy, informational reading, vocabulary, comprehension, and book engagement.

Children watch or read paired books and use related games, vocabulary, author information, and comprehension activities. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Boom Learning / Boom Cards logo
Instructional / Curriculum

Product Details

Overview
Supplemental Practice Interactive Tasks Grades PreK–12
Boom Learning / Boom Cards is a marketplace and delivery platform for interactive Boom Cards. It is intended primarily for learners across grade levels using teacher-selected self-checking task decks, including many special-education and early-learning contexts, with students, teachers, special educators, interventionists, and content creators using it to support skill practice, immediate feedback, formative checks, and reusable digital task cards.
Teachers assign purchased or self-created decks and review response data while students complete short interactive tasks. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Brainingcamp logo
Instructional / Curriculum

Product Details

Overview
Math Manipulatives Visual Modeling Grades K–12

Brainingcamp is a virtual mathematics-manipulatives and lesson platform. It is intended primarily for K–12 mathematics learners using virtual manipulatives, with students, math teachers, interventionists, special educators, and families using it to support mathematical representation, number sense, fractions, algebra, geometry, and problem solving.

Learners use digital number lines, base-ten blocks, fraction tools, algebra tiles, graphs, and other models during instruction or independent work. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

BrainPop logo
Instructional / Curriculum

Product Details

Overview
Supplemental Content Multimedia Grades 3–8
BrainPOP is an animated multimedia learning platform with short explanations and connected activities. It is designed primarily for primarily upper-elementary and middle-school students, with related products for younger learners and multilingual audiences, with teachers, students, librarians, and families using it to support background knowledge, vocabulary, concept introduction, review, and discussion across subjects.
Teachers use topic movies, quizzes, vocabulary, games, readings, and creative tasks to launch or reinforce instruction and give students multiple ways to engage with a concept. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
Breakout EDU logo
Instructional / Curriculum

Product Details

Overview
Instructional Resource Game-Based Learning Grades K–12

Breakout EDU is a platform and physical-kit system for educational escape-room-style games. It is intended primarily for K–12 learners solving collaborative academic puzzles, with students, teachers, librarians, coaches, and enrichment staff using it to support problem solving, collaboration, content review, persistence, and communication.

Teachers facilitate digital or hands-on puzzle sequences tied to academic content, community building, or professional learning. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

401 results - showing 41 - 60
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