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Accelerated Reader logo
Instructional / Curriculum

Product Details

Overview
Supplemental Practice Independent Reading Grades K–12
Accelerated Reader is Renaissance’s independent-reading practice and monitoring program. It is designed primarily for independent readers across elementary and secondary grades, with students, classroom teachers, librarians, and reading staff using it to support reading volume, book choice, comprehension checks, and reading motivation.
Students select books, read independently, complete short quizzes, and build a reading history while educators monitor participation and comprehension patterns. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
Alexandria Library Management logo
Library Management

Product Details

Overview

Alexandria Library Automation is a school-focused library management system from COMPanion Corporation. It organizes catalog and copy records, patron accounts, circulation, holds, fines, inventory, reports, and public discovery while supporting centralized catalogs across multiple schools.

The system is designed for day-to-day librarian workflows and can share patron and administrative information with the company’s Textbook Tracker product. Districts should distinguish Alexandria’s library collection functions from the separate textbook and asset module when cataloging their implementation.

Asset Panda logo
Inventory Management

Product Details

Overview

Asset Panda is a configurable cloud asset-management platform used by schools to maintain technology, capital equipment, grant-funded items, research assets, furniture, audiovisual equipment, and other institutional property. It records custody, location, funding, condition, cost, documents, and lifecycle activity across campuses.

Mobile barcode scanning, offline work, check-in and checkout, reservations, inspections, audits, maintenance, depreciation, and customizable workflows let different departments use the same system. Reports and time-stamped history support financial oversight, grant compliance, loss prevention, and replacement planning.

Biblionasium logo
Instructional / Curriculum

Product Details

Overview
Reading Community Independent Reading Grades 2–8

Biblionasium is a moderated social reading and book-discovery platform for children. It is intended primarily for elementary and middle-grade independent readers, with students, teachers, librarians, and families using it to support book discovery, reading logs, reviews, recommendations, and reading motivation.

Students build bookshelves, record reading, write reviews, recommend titles, and participate in teacher-managed reading activities. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Book Creator logo
Instructional / Curriculum

Product Details

Overview
Creative Tool Multimodal Literacy Grades K–12
Book Creator is a digital book-authoring and publishing environment. It is intended primarily for K–12 learners creating books, portfolios, comics, reports, and multimedia explanations, with students, teachers, special educators, multilingual-learner staff, and librarians using it to support writing, multimodal composition, accessibility, student voice, and demonstration of learning.
Students combine text, drawing, images, audio, video, links, and accessibility supports to create individual or collaborative publications. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Book Taco logo
Instructional / Curriculum

Product Details

Overview
Reading Motivation Independent Reading Grades K–8

Book Taco is a gamified independent-reading management and practice platform. It is intended primarily for elementary and middle-grade independent readers, with students, teachers, librarians, and families using it to support book discovery, reading motivation, quizzes, vocabulary, and reading logs.

Students select books, record reading, complete book quizzes or vocabulary activities, and earn in-platform rewards while adults monitor participation. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

BookFlix logo
Instructional / Curriculum

Product Details

Overview
Digital Literacy Resource Paired Texts Grades PreK–3

BookFlix is Scholastic’s digital paired-fiction-and-nonfiction literacy resource. It is intended primarily for early-childhood and primary-grade readers, with students, teachers, librarians, multilingual-learner staff, and families using it to support early literacy, informational reading, vocabulary, comprehension, and book engagement.

Children watch or read paired books and use related games, vocabulary, author information, and comprehension activities. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

BrainPop logo
Instructional / Curriculum

Product Details

Overview
Supplemental Content Multimedia Grades 3–8
BrainPOP is an animated multimedia learning platform with short explanations and connected activities. It is designed primarily for primarily upper-elementary and middle-school students, with related products for younger learners and multilingual audiences, with teachers, students, librarians, and families using it to support background knowledge, vocabulary, concept introduction, review, and discussion across subjects.
Teachers use topic movies, quizzes, vocabulary, games, readings, and creative tasks to launch or reinforce instruction and give students multiple ways to engage with a concept. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
Breakout EDU logo
Instructional / Curriculum

Product Details

Overview
Instructional Resource Game-Based Learning Grades K–12

Breakout EDU is a platform and physical-kit system for educational escape-room-style games. It is intended primarily for K–12 learners solving collaborative academic puzzles, with students, teachers, librarians, coaches, and enrichment staff using it to support problem solving, collaboration, content review, persistence, and communication.

Teachers facilitate digital or hands-on puzzle sequences tied to academic content, community building, or professional learning. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Britannica Education logo
Instructional / Curriculum

Product Details

Overview
Digital Reference Research & Literacy Grades K–12

Britannica Education is a suite of digital encyclopedia, media, and instructional-reference resources. It is intended primarily for K–12 learners and educators using age-adjusted reference content, with students, teachers, librarians, multilingual-learner staff, and families using it to support research, background knowledge, informational literacy, media literacy, and cross-curricular inquiry.

Users search vetted articles, images, video, primary sources, biographies, and learning resources at different reading levels and languages. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Davis Digital logo
Instructional / Curriculum

Product Details

Overview
Core/Supplemental Curriculum Visual Arts Grades K–12

Davis Digital is Davis Publications’ digital delivery platform and visual-arts curriculum portfolio. It is intended primarily for K–12 visual-arts learners using Davis Publications programs, with students, art teachers, curriculum leaders, and library/media staff using it to support artmaking, art history, critique, visual culture, media, and standards-based instruction.

Teachers and students access licensed textbooks, images, lessons, media, portfolios, and instructional resources for specific art programs. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Discovery Education Experience
Instructional / Curriculum

Product Details

Overview
Supplemental Content Multimedia Grades K–12
Discovery Education Experience is a cross-curricular digital content and instructional-resource platform. It is designed primarily for K–12 students across subjects and reading levels, with classroom teachers, library/media staff, instructional coaches, and students using it to support multimedia background knowledge, inquiry, lesson enrichment, and student research.
Teachers combine videos, interactives, images, text, channels, quizzes, and lesson-building tools to introduce concepts, differentiate access, or extend adopted curriculum. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
Divot Assets
Inventory Management

Product Details

Overview

Divot Assets provides K–12 fixed-asset inventory software together with optional physical inventory and audit services. Districts use it to maintain records for technology, furniture, equipment, buildings, and other capital or controlled property across schools and departments.

The platform records acquisition, funding source, location, custody, condition, value, transfers, and disposition and supports barcode-based fieldwork and required reports. Divot can also conduct district-wide inventories, establish a baseline register, and help reconcile physical findings with existing records.

Epic
Instructional / Curriculum

Product Details

Overview
Digital Library Independent Reading Grades PreK–6

Epic is a digital children’s book and video library. It is intended primarily for preschool and elementary readers, with students, teachers, librarians, and families using it to support book access, independent reading, read-alouds, informational text, and reading motivation.

Students browse assigned or self-selected ebooks, audiobooks, read-to-me books, comics, and educational videos while educators create collections and review reading activity. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Fact Cite (Reading)
Instructional / Curriculum

Product Details

Overview
Digital Reference Research Grades 3–12

FactCite is a school-focused reference database with subject collections. It is intended primarily for upper-elementary through high-school researchers, with students, teachers, librarians, and multilingual-learner staff using it to support background knowledge, informational literacy, citation, and inquiry.

Learners search concise articles, images, timelines, and citation-ready sources for class research and knowledge building. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Follett Destiny Discover logo
Library Management

Product Details

Overview
Library Discovery Digital Resources Grades K–12
Follett Destiny Discover is the student-facing discovery interface within Follett Destiny Library Manager. It is intended primarily for K–12 students and staff searching school-library print and digital collections, with students, teachers, librarians, and media specialists using it to support resource discovery, independent reading, research, ebook access, and library engagement.
Users search the catalog, browse collections, place holds, open supported ebooks or databases, and access curated library resources. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Follett Destiny Library Manager logo
Library Management

Product Details

Overview

Follett Destiny Library Manager is a K–12 library management system for cataloging print and digital resources, circulating materials, managing patrons and holds, conducting inventory, and reporting on collection use and condition. Destiny Discover gives students and staff a searchable, age-appropriate entry point to library holdings and supported digital content.

District-level controls support shared cataloging, transfers, collection analysis, permissions, and reporting across schools. Follett also sells connected but distinct products for classroom libraries and non-library resources, so districts should document whether they use Library Manager alone or additional Destiny modules.

Not to be confused with Destiny Resource Manager, which manages district resources beyond library collections. The products can be connected, but a district’s use of Library Manager does not establish use of Resource Manager.

Follett Destiny Resource Manager logo
Inventory Management

Product Details

Overview

District resource and asset management software within the Follett Destiny platform. Resource Manager tracks textbooks, devices, equipment, and other resources through assignments, transfers, inventory, and reporting. Available resource types depend on the licensed edition.

Not to be confused with: Destiny Library Manager catalogs and circulates library materials; Resource Manager tracks non-library resources.

Follett eBOOKS logo
Instructional / Curriculum

Product Details

Overview
Digital Library eBooks Grades K–12

Follett eBooks is Follett’s ebook content accessed through supported library and discovery platforms. It is intended primarily for K–12 readers using school-library digital collections, with students, teachers, librarians, and families using it to support independent reading, research, curriculum access, and digital book lending.

Users borrow or open purchased ebooks through school-managed collections and compatible Follett services. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Frontline Inventory Management logo
Inventory Management

Product Details

Overview

Frontline Inventory & Help Desk Management is a K–12 platform for tracking technology, instructional materials, and other supported assets while connecting them with service and repair workflows. The product incorporates the former Hayes TIPWeb‑IT, TIPWeb‑IM, and GetHelp lineage.

Districts use barcode and bulk processes to receive, assign, deploy, collect, transfer, verify, repair, and retire assets. Funding, warranty, parts, stock, ticket, technician, and lifecycle records support auditing, troubleshooting, loss recovery, purchasing, and replacement planning.

48 results - showing 1 - 20
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