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Product Details
BeyondSST is a web-based system for managing Student Study Team and pre-referral intervention workflows. Schools can document concerns, meetings, interventions, responsibilities, progress, outcomes, and student history in a consistent process instead of relying on paper forms or disconnected files.
The product can help districts examine intervention follow-through and patterns in referrals to special education, including disproportionality concerns. It is not primarily an IEP authoring system, so it fits better under MTSS / Student Support while retaining a cross-reference to Special Education because it connects to referral and eligibility processes.
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Biblionasium is a moderated social reading and book-discovery platform for children. It is intended primarily for elementary and middle-grade independent readers, with students, teachers, librarians, and families using it to support book discovery, reading logs, reviews, recommendations, and reading motivation.
Students build bookshelves, record reading, write reviews, recommend titles, and participate in teacher-managed reading activities. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
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Big Ideas Math is Big Ideas Learning’s print and digital mathematics curriculum. It is intended primarily for middle- and high-school mathematics students, with some programs extending to elementary grades, with math teachers, students, coaches, and curriculum leaders using it to support conceptual understanding, procedural fluency, problem solving, modeling, and secondary course sequences.
Teachers use sequenced lessons, examples, explorations, practice, assessment, and digital tools across courses from middle-grade mathematics through advanced high school. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
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BizWorld is a nonprofit provider of hands-on entrepreneurship, business, financial-literacy, STEAM, and durable-skills programs. Its classroom curricula ask students to form teams, develop products or app-based solutions, make financial and marketing decisions, pitch ideas, and operate simulated or real microbusinesses.
The programs build career awareness, initiative, teamwork, communication, and practical business skills, but they do not provide districtwide college planning, application management, academic pathway tracking, or counseling workflows. BizWorld therefore belongs more naturally with entrepreneurship, financial literacy, project-based curriculum, or career-connected learning.
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Product Details
BloomBoard helps school districts build educator pipelines and career pathways through job-embedded degree, certification, endorsement, and advancement programs. Rather than functioning as a general course catalog, it connects district workforce needs with structured programs that allow educators and prospective educators to develop and demonstrate skills while working.
Districts can use BloomBoard to recruit and advance local talent, support paraprofessionals moving into teaching, address certification gaps, and link professional growth to roles or compensation. Programs combine university partnerships, coaching, portfolio-based evidence, and micro-credentials or other recognized outcomes.
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BoardDocs is a paperless meeting and governance platform built for school districts, community colleges, municipalities, and other public boards. It centralizes agenda preparation, board packets, meeting materials, minutes, votes, policies, and public access so board-services staff do not have to assemble, distribute, revise, and archive separate paper or PDF packets.
The product supports the full meeting cycle: staff submit and approve agenda items, board members securely review materials and make private notes, meeting staff record motions and votes, and the district publishes agendas, minutes, policies, and supporting documents for the community. BoardDocs remains supported by Diligent, although districts should confirm Diligent's current migration path, product packaging, and long-term platform roadmap when renewing or procuring it.
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Book Taco is a gamified independent-reading management and practice platform. It is intended primarily for elementary and middle-grade independent readers, with students, teachers, librarians, and families using it to support book discovery, reading motivation, quizzes, vocabulary, and reading logs.
Students select books, record reading, complete book quizzes or vocabulary activities, and earn in-platform rewards while adults monitor participation. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
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BookFlix is Scholastic’s digital paired-fiction-and-nonfiction literacy resource. It is intended primarily for early-childhood and primary-grade readers, with students, teachers, librarians, multilingual-learner staff, and families using it to support early literacy, informational reading, vocabulary, comprehension, and book engagement.
Children watch or read paired books and use related games, vocabulary, author information, and comprehension activities. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
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Boonli is an online ordering and payment platform for school lunches, meal programs, events, and other school offerings. Families select items and submit orders while administrators manage menus, ordering windows, counts, payments, reporting, and fulfillment information.
The product is useful for preordered meal programs and vendor-coordinated service rather than traditional cafeteria point-of-sale and federal nutrition administration. It may fit better under Meal Ordering / Program Management while remaining cross-listed with Food Services.
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Brainingcamp is a virtual mathematics-manipulatives and lesson platform. It is intended primarily for K–12 mathematics learners using virtual manipulatives, with students, math teachers, interventionists, special educators, and families using it to support mathematical representation, number sense, fractions, algebra, geometry, and problem solving.
Learners use digital number lines, base-ten blocks, fraction tools, algebra tiles, graphs, and other models during instruction or independent work. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
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Product Details
Breakout EDU is a platform and physical-kit system for educational escape-room-style games. It is intended primarily for K–12 learners solving collaborative academic puzzles, with students, teachers, librarians, coaches, and enrichment staff using it to support problem solving, collaboration, content review, persistence, and communication.
Teachers facilitate digital or hands-on puzzle sequences tied to academic content, community building, or professional learning. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.








































































