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Instructional / Curriculum

Instruction / Curriculum

Instructional and curriculum platforms help educators plan, deliver, adapt, and evaluate standards-aligned learning experiences.

They may provide curriculum maps, lessons, digital resources, practice, feedback, intervention, enrichment, and collaboration while giving teachers flexibility to respond to learner strengths, needs, language, and accessibility.

What these systems support

  • Standards alignment, curriculum maps, pacing, lessons, and resources
  • Student practice, differentiation, intervention, enrichment, and feedback
  • Teacher collaboration, usage insights, progress evidence, and content governance

Note: SDLA does not endorse or resell any of the systems listed on this site.


202 results - showing 1 - 20
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9 Dots

Product Details

Overview
Education Program Computer Science Grades K–6
9 Dots is a nonprofit computer-science education provider rather than a standalone software product. It is intended primarily for elementary learners participating in partner-school computer-science programs, with students, classroom teachers, program instructors, and school leaders using it to support computer science, computational thinking, creativity, and digital citizenship.
Partner schools use curriculum, instructor support, professional learning, and learning experiences to expand elementary computer-science access. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
95 Literacy Intervention Program logo

Product Details

Overview
Structured Literacy Reading Intervention Grades K–8

95 Literacy Intervention System is 95 Percent Group’s coordinated literacy intervention system. It is intended primarily for elementary and middle-grade learners needing explicit foundational-reading intervention, with reading interventionists, classroom teachers, special educators, coaches, and students using it to support phonemic awareness, phonics, word recognition, morphology, fluency, and diagnostic instruction.

Educators use diagnostic information, explicit small-group lessons, manipulatives, decodable practice, and progress monitoring to address identified skill needs. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

99math logo

Product Details

Overview
Supplemental Practice Elementary Math Grades 1–8
99math is a game-based mathematics practice platform for live and independent use. It is intended primarily for elementary and middle-grade mathematics learners practicing core skills, with students, math teachers, interventionists, and families using it to support fact fluency, arithmetic practice, participation, and formative review.
Teachers launch multiplayer practice or assign individual sessions and use performance information to identify skills needing attention. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
ABCya!

Product Details

Overview
Supplemental Practice Game-Based Learning Grades PreK–6
ABCya is a library of browser and app-based educational games. It is designed primarily for preschool and elementary learners using short educational games, with students, classroom teachers, intervention staff, and families using it to support basic mathematics, literacy, typing, logic, and subject review.
Teachers or families select games by grade and skill for centers, practice, early-finisher work, or home learning. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
Accelerate Learning logo

Product Details

Overview
Curriculum Portfolio STEM Grades PreK–12

Accelerate Learning is a curriculum company portfolio rather than one product. It is intended primarily for learners using one of Accelerate Learning’s science, mathematics, literacy, or early-learning programs, with students, teachers, curriculum leaders, and administrators using it to support stem curriculum, intervention, assessment, and digital instructional resources.

District use may involve STEMscopes, Math Nation, Collaborate Science, Kide Science, or another distinct program. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Accelerated Reader logo

Product Details

Overview
Supplemental Practice Independent Reading Grades K–12
Accelerated Reader is Renaissance’s independent-reading practice and monitoring program. It is designed primarily for independent readers across elementary and secondary grades, with students, classroom teachers, librarians, and reading staff using it to support reading volume, book choice, comprehension checks, and reading motivation.
Students select books, read independently, complete short quizzes, and build a reading history while educators monitor participation and comprehension patterns. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
Acellus Writing Tutor logo

Product Details

Overview
Curriculum Component Writing Grades K–12

Acellus Writing Tutor is a writing-feedback component within the broader Acellus courseware ecosystem rather than a standalone district product. It is intended primarily for students enrolled in Acellus or Power Homeschool writing-supported courses, with students, teachers, curriculum administrators, and program coordinators using it to support written response, composition feedback, grammar, and course completion.

Students draft responses inside Acellus courses and receive automated guidance intended to support revision and writing practice. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Activate Learning IQWST logo

Product Details

Overview
Core Curriculum Science Grades 6–8

Activate Learning IQWST is the IQWST middle-school science curriculum from Activate Learning. It is designed primarily for middle-school science students, with science teachers, students, curriculum leaders, and coaches using it to support phenomena-driven inquiry, scientific modeling, explanation, argumentation, and integrated middle-school science.

Students investigate coherent real-world questions through hands-on activities, readings, models, discussion, evidence, and written explanations across physical, life, and Earth science. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.

Actively Learn logo

Product Details

Overview
Supplemental Literacy Close Reading Grades 3–12

Actively Learn is McGraw Hill’s digital reading, annotation, and instructional-content platform. It is intended primarily for upper-elementary through high-school readers across ELA, science, and social studies, with students, teachers, literacy specialists, and curriculum leaders using it to support close reading, annotation, discussion, formative assessment, and disciplinary literacy.

Teachers assign texts or import content, embed questions and notes, provide scaffolds, and review annotations and written responses. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Adobe Creative Cloud for Education logo

Product Details

Overview
Creative Tool Media Production Grades 6–12+
Adobe Creative Cloud for Education is a suite of professional creative applications and education services rather than a curriculum. It is designed primarily for primarily secondary students and educators creating visual, video, audio, web, publication, and design work, with some tools suitable for younger grades, with students, teachers, career-technical programs, communications staff, and creative professionals using it to support visual communication, media literacy, design, storytelling, career skills, and project-based learning.
Learners create authentic products in tools such as Photoshop, Illustrator, Premiere Pro, InDesign, Express, and Acrobat while educators design subject or career-connected projects. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
ALEKS logo

Product Details

Overview
Adaptive Courseware Mathematics & Chemistry Grades 3–12+

ALEKS is McGraw Hill’s adaptive mathematics and chemistry courseware system. It is intended primarily for upper-elementary through postsecondary learners, depending on the licensed course, with students, math or chemistry teachers, interventionists, dual-enrollment staff, and administrators using it to support knowledge-space assessment, individualized learning, practice, and course mastery.

ALEKS assesses topic knowledge, builds an individualized learning path, assigns practice and assessment, and reports progress across course objectives. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Amira Learning logo

Product Details

Overview
AI Reading Tutor Literacy Grades K–6

Amira Learning is an AI-supported reading tutor and assessment platform. It is designed primarily for early and upper-elementary readers, especially students needing oral-reading practice and rapid feedback, with students, classroom teachers, reading specialists, interventionists, and administrators using it to support oral-reading fluency, decoding, comprehension, screening, practice, and progress monitoring.

Students read aloud to the system and receive prompts or practice while educators use assessment and session data to identify patterns and plan human instruction. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.

Amplify Curriculum logo

Product Details

Overview
Core Curriculum Literacy & Science Grades K–8

Amplify Curriculum is a portfolio of core and supplemental curriculum programs rather than one product. It is designed primarily for elementary and middle-school students, depending on the licensed ELA, science, math, or intervention program, with classroom teachers, curriculum leaders, interventionists, and students using it to support knowledge-building literacy, science inquiry, mathematics, and foundational skills.

Teachers deliver sequenced units with print and digital materials, embedded assessment, discussion, writing, investigation, and differentiated supports. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.

Amplify Desmos Math logo

Product Details

Overview
Core Curriculum Mathematics Grades K–12

Amplify Desmos Math is Amplify’s mathematics curriculum portfolio, increasingly branded around Amplify Desmos Math. It is intended primarily for elementary through high-school mathematics students, depending on the licensed Amplify program, with math teachers, students, coaches, interventionists, and curriculum leaders using it to support mathematical reasoning, discourse, representations, problem solving, fluency, and responsive teaching.

Teachers facilitate problem-based lessons and use interactive digital environments, student thinking, practice, and assessment to guide discussion and differentiation. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Amplify ELA logo

Product Details

Overview
Core Curriculum English Language Arts Grades 6–8
Amplify ELA is Amplify’s core middle-school English language arts curriculum. It is intended primarily for middle-school English language arts students, with ELA teachers, students, curriculum leaders, and intervention/support staff using it to support literature, informational text, knowledge building, discussion, vocabulary, writing, and language.
Students read complex texts, discuss ideas, conduct research, write frequently, and complete embedded assessment within sequenced thematic units. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Amplify Science logo

Product Details

Overview
Core Curriculum Science Grades K–8
Amplify Science is Amplify’s core K–8 science curriculum. It is intended primarily for elementary and middle-school science learners, with science teachers, students, curriculum leaders, and instructional coaches using it to support phenomena, investigation, modeling, evidence, explanation, reading, and three-dimensional science learning.
Students investigate real-world problems through hands-on activities, simulations, readings, discussion, models, and written scientific explanations. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Apex Learning logo

Product Details

Overview
Online Courses Credit Recovery Grades 6–12

Apex Learning is a secondary digital-courseware product now within Edmentum. It is designed primarily for middle- and high-school students needing initial credit, credit recovery, remediation, or alternative pathways, with students, credentialed teachers, counselors, and virtual-program administrators using it to support standards-based online courses, tutorials, intervention, and graduation progress.

Students complete online lessons, assignments, practice, and assessments while local educators provide instruction, monitor pacing, and determine credit. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.

Artsonia logo

Product Details

Overview
Creative Portfolio Visual Arts Grades K–12
Artsonia is a moderated student art portfolio and school gallery platform. It is intended primarily for K–12 visual-arts learners sharing and reflecting on artwork, with students, art teachers, families, and school leaders using it to support art portfolios, reflection, exhibition, family engagement, and visual-arts advocacy.
Teachers publish student artwork to managed galleries, students add statements, and approved family members view or respond. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Audacity logo

Product Details

Overview
Creative Tool Audio Production Grades 6–12+

Audacity is a free open-source desktop audio editor rather than an education curriculum product. It is intended primarily for secondary and adult learners creating or editing audio, with students, teachers, media staff, podcasters, and music-technology programs using it to support audio recording, editing, podcasting, sound design, and digital-media production.

Learners record, cut, mix, process, and export audio for podcasts, oral histories, language practice, music, and multimedia projects. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Banzai! logo

Product Details

Overview
Banzai is a financial and life-literacy curriculum platform for schools. It uses interactive simulations, games, lessons, assessments, articles, and teacher resources to help students practice budgeting, saving, borrowing, banking, insurance, taxes, consumer decisions, and other personal-finance skills.
The program can support college and career readiness by preparing students for financial decisions after high school, but it is not a planning, counseling, application, or pathway-management system. Banzai is commonly made available to schools through sponsorships from local financial institutions and supports common school login and rostering services.
202 results - showing 1 - 20
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