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89 results - showing 41 - 60
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Incident IQ iiQ Assets logo
Inventory Management

Product Details

Overview
Incident IQ iiQ Assets is a K–12 inventory and device-lifecycle system integrated with Incident IQ’s help-desk platform. Districts use it to track devices, accessories, parts, assignments, locations, funding, warranties, repairs, fees, and replacement history from rollout through retirement.
Barcode and bulk workflows support rapid distribution, collection, verification, transfers, audits, loaners, and spare pools. Linking each ticket and repair to the asset record gives technology teams the service history and cost evidence needed for purchasing, budgeting, and refresh decisions.
Asset reporting can show device allocation and lifecycle information alongside service history to inform inventory, replacement, and budgeting decisions. These reports are capabilities of the asset platform, rather than a separate district analytics product.
Infinite Campus logo
Student Information Systems

Product Details

Overview

Infinite Campus is a comprehensive K–12 SIS for enrollment, demographics, scheduling, attendance, grades, transcripts, behavior, health, programs, fees, food service, portals, communication, and regulatory reporting. It serves districts and state or regional implementations from a shared student-data platform.

Districts use Campus as the operational system of record and may license additional learning, registration, payments, analytics, communication, and services. Agencies should document which modules are deployed, how state reporting is managed, and which APIs or standards-based exchanges feed other systems.

Campus Parent is the family portal for district-enabled student information such as attendance, schedules, assignments, grades, and messages. Families can use the portal and supported mobile app according to district settings. It is a component of the Campus environment, and should not be confused with the separate Campus Messenger communication offering.

itslearning logo
Learning Management Systems

Product Details

Overview
itslearning is a K–12 learning management system that brings curriculum plans, course resources, assignments, assessment, grading, communication, and student progress into one district-managed environment. Teachers can plan from standards and learning objectives while students work through a consistent course experience.
The platform is intended to connect instructional planning with daily delivery and evidence of learning. Shared resources, course templates, parent access, analytics, mobile tools, and supported integrations help districts reduce fragmented classroom workflows and maintain instructional consistency.
IXL
Instructional / Curriculum

Product Details

Overview
Supplemental Practice Multi-Subject Grades PreK–12
IXL is an adaptive multi-subject practice and assessment platform. It is intended primarily for preschool through high-school learners across mathematics, ELA, science, social studies, and languages, with students, teachers, interventionists, families, and administrators using it to support skill practice, diagnostics, targeted instruction, and progress monitoring.
Students answer sequenced questions with explanations and recommendations while teachers assign skills and inspect diagnostic and standards reports. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Jira logo
Workflow / Task Management

Product Details

Overview
Atlassian Jira is a configurable work-management and issue-tracking platform for projects, service delivery, software development, operations, and structured requests. District teams can use boards, lists, workflows, forms, queues, automation, and reports to track work from intake through completion.
Different Jira products support business projects, technology development, and service-management use cases. Integrations with Confluence, communication platforms, repositories, identity systems, and marketplace apps make Jira a work-management platform rather than a general office suite.
Kahoot! logo
Instructional / Curriculum

Product Details

Overview
Teacher Tool Formative Assessment Grades K–12
Kahoot! for Schools is a game-based quiz, presentation, and formative-assessment platform. It is intended primarily for K–12 and adult learners participating in live or self-paced review, with students, teachers, trainers, and instructional coaches using it to support retrieval practice, checks for understanding, review, discussion, and learner participation.
Educators create or select interactive questions, polls, lessons, and assignments and use response patterns to prompt feedback or reteaching. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Khan Academy logo
Instructional / Curriculum

Product Details

Overview
Supplemental Practice Mathematics Grades K–12+
Khan Academy is a free nonprofit learning platform with videos, articles, exercises, courses, and teacher assignment tools. It is designed primarily for learners from elementary grades through college-level work, with strongest K–12 use in mathematics and test preparation, with students, teachers, tutors, and families using it to support standards-aligned explanations, guided practice, mastery learning, and independent study.
Students learn or review concepts at their own pace while teachers assign skills and inspect progress; Khan Academy can supplement instruction but does not itself provide local pedagogy or intervention staffing. The product should be evaluated for the specific learners, instructional setting, and intensity of support a district intends—not simply as another source of digital activities.
Kids Read Now logo
Instructional / Curriculum

Product Details

Overview
Family Literacy Book Access Grades PreK–5

Kids Read Now is a managed book-distribution and family literacy program with supporting technology. It is intended primarily for preschool and elementary readers participating in school or summer reading programs, with students, families, teachers, literacy leaders, and community partners using it to support book ownership, summer reading, reading motivation, family engagement, and comprehension.

Children choose books for home delivery, families receive reading prompts and reminders, and schools monitor participation across a campaign. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Learning A-Z logo
Instructional / Curriculum

Product Details

Overview
Curriculum Portfolio Literacy Grades PreK–6

Learning A-Z is a portfolio that includes Raz-Plus, Reading A-Z, Science A-Z, Vocabulary A-Z, and related services. It is intended primarily for early-childhood and elementary readers, with some resources extending higher, with classroom teachers, reading specialists, multilingual-learner staff, students, and families using it to support foundational literacy, leveled reading, science reading, vocabulary, and language development.

Educators select printable and digital texts, lessons, practice, quizzes, and progress information from licensed Learning A-Z components. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Learning Ally Audiobook Solution
Instructional / Curriculum

Product Details

Overview

Learning Ally Audiobook Solution provides human-read audio e-books and textbooks for learners who need reading access support. Reading features include highlighted text and adjustable playback, with educator tools for reviewing engagement. Learning Ally offers a web reader and supported applications for mobile and desktop devices.

Microsoft Planner logo
Workflow / Task Management

Product Details

Overview

Microsoft Planner is the task and work-management component within Microsoft 365. Teams create plans, assign tasks, set dates and priorities, attach files, organize work into buckets, and review progress through board, schedule, and reporting views.

For districts already using Microsoft 365, Planner provides a practical way to coordinate departmental projects and recurring work with existing identities, Teams, Outlook, and files. Rename the record from Microsoft Office 365 Planner to Microsoft Planner and move it to Project and Work Management.

Microsoft Power BI logo
Data Analysis / Metrics

Product Details

Overview

Microsoft Power BI is a general-purpose business intelligence platform and a core analytics workload within Microsoft Fabric. District teams can connect files, databases, cloud systems, warehouses, and APIs; transform and model data; build interactive reports; and distribute governed dashboards through Microsoft workspaces and applications.

Power BI can support instructional, enrollment, finance, HR, facilities, compliance, and public reporting, but it does not include a ready-made K–12 data warehouse or common metric definitions. District value depends on the quality of source-system integrations, semantic models, security rules, licensing, and staff or partner capacity to maintain the solution.

Microsoft Teams logo
General Productivity

Product Details

Overview
Microsoft Teams is a communication and collaboration hub for chat, channels, meetings, calling, webinars, files, applications, and team workspaces. Schools use it for administrative collaboration, staff communication, virtual meetings, instruction, and coordinated work within Microsoft 365.
Teams connects conversations and meetings with SharePoint files, OneDrive, calendars, Office applications, Forms, Planner, and supported third-party apps. District administrators can apply identity, meeting, messaging, retention, compliance, and application policies.
Teams for Education adds class workspaces, assignments, grading, and OneNote Class Notebook to the communication environment. Education capabilities depend on the institution account, license, and configuration; staff use of Teams alone does not establish deployment of its classroom tools.
Minecraft for Education logo
Instructional / Curriculum

Product Details

Overview
Creative Tool Game-Based Learning Grades K–12

Minecraft Education is Microsoft’s education edition of Minecraft with classroom controls and lesson resources. It is intended primarily for K–12 learners participating in teacher-designed game-based lessons, with students, teachers, instructional coaches, library/media staff, and technology teams using it to support collaboration, computational thinking, design, simulation, creativity, and cross-curricular problem solving.

Students build models, solve challenges, code agents, collaborate in shared worlds, and document learning within teacher-facilitated activities. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

Minga
Behavior Management

Product Details

Overview

Minga is a school operations, behavior, and engagement platform that combines digital hall passes, tardy management, positive behavior and rewards, negative behavior and consequences, digital student IDs, flex-time scheduling, and school communication. It is designed to replace several separate campus tools with one daily workspace for teachers, students, and administrators.

For behavior management, schools can recognize positive actions, document concerns, assign consequences such as detention, share summaries with families, and review trends alongside hall-pass and tardy information. Because the product spans multiple operational areas, districts should compare plans carefully; some advanced insights, automations, and modules are limited to higher tiers.

Nearpod logo
Instructional / Curriculum

Product Details

Overview
Instructional Platform Interactive Lessons Grades K–12
Nearpod is Renaissance’s interactive lesson, activity, and content platform. It is intended primarily for K–12 learners participating in live or self-paced lessons, with students, teachers, coaches, and curriculum administrators using it to support interactive lesson delivery, formative assessment, multimedia, and student participation.
Teachers combine slides, media, simulations, questions, collaboration, and virtual experiences and review responses during or after lessons. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Nearpod logo
Student Assessment Systems

Product Details

Overview

Nearpod is an interactive lesson-delivery platform that embeds formative questions, polls, quizzes, drawing, matching, collaboration, and other checks within teacher-led or student-paced instruction. Educators receive response information while a lesson is underway.

Nearpod is useful for immediate checks for understanding and lesson adjustment, but it is primarily an instructional-engagement platform rather than a district benchmark or standardized assessment system. Districts should align administration, accommodations, score interpretation, data access, and retention with the intended use of the assessment.

NotebookLM
Artificial Intelligence Systems

Product Details

Overview

An AI research and study tool from Google that helps users work with sources they provide. NotebookLM supports source-grounded summaries, questions, study materials, and audio overviews. Education access and features depend on account eligibility and administrative settings.

Not to be confused with: Gemini is a broader conversational assistant; NotebookLM is organized around a user’s selected sources.

Padlet logo
Instructional / Curriculum

Product Details

Overview
Teacher Tool Collaboration Grades K–12
Padlet is a flexible visual collaboration and publishing canvas. It is intended primarily for K–12 learners contributing text, media, links, files, maps, timelines, and discussion posts, with students, teachers, librarians, coaches, and school teams using it to support collaboration, brainstorming, curation, formative response, discussion, and publishing.
Teachers create moderated boards and structured activities while students post, organize, comment on, and respond to multimodal content. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.
Prodigy logo
Instructional / Curriculum

Product Details

Overview
Game-Based Practice Mathematics Grades 1–8

Prodigy Math is a game-based mathematics practice platform. It is intended primarily for elementary and middle-grade mathematics learners, with students, teachers, interventionists, and families using it to support standards-based math practice, motivation, assignment, and adaptive review.

Students answer mathematics questions to progress through a fantasy game while teachers assign skills and review performance reports. Districts should evaluate how the product fits adopted curriculum, student needs, instructional time, and the work educators must do around it.

89 results - showing 41 - 60
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