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Video Streaming

Video Streaming

Video platforms help schools create, manage, deliver, and discover live or recorded media for instruction, professional learning, events, and community communication.

Education-ready services should make video dependable across devices and bandwidth conditions while supporting captions, transcripts, permissions, search, retention, analytics, and integration with learning and identity systems.

What these systems support

  • Recording, live streaming, editing, hosting, channels, and playlists
  • Captions, transcripts, accessibility, search, permissions, and moderation
  • Adaptive delivery, embeds, LMS integration, analytics, retention, and archiving

Note: SDLA does not endorse or resell any of the systems listed on this site.


5 results - showing 1 - 5
How to use AirServer with your Mac or Windows device

Product Details

Overview

AirServer is a screen-mirroring receiver that turns a supported Windows PC, Mac, Xbox, or dedicated appliance into a destination for AirPlay, Google Cast, Miracast, and related presentation protocols. Teachers and students can show device screens on a classroom display without installing a separate receiver for each ecosystem.

The product solves cross-platform presentation and demonstration needs but is not a learning-management or video-hosting service. Districts should test protocol support on managed devices, isolate guest and instructional networks appropriately, control who may connect, and document audio, resolution, licensing, updates, privacy, and classroom-support procedures.

Present to Airtame with Google Cast

Product Details

Overview

Airtame is a wireless screen-sharing, digital-signage, and hybrid-meeting platform built around network-connected display devices. Teachers and staff can present from supported computers or mobile devices without passing cables, while technology teams can manage screens and publish room or district information centrally.

In schools, Airtame can support classroom presentation, conference rooms, dashboards, emergency or routine signage, and selected video-meeting workflows. Districts should validate network segmentation, multicast or discovery behavior, guest access, device management, identity settings, accessibility, content approval, and compatibility with existing displays and conferencing systems.

The Pixellot Experience: The Spring Games

Product Details

Overview

Pixellot is an automated sports-production and streaming platform that uses fixed or mobile camera systems and software to capture games without a full production crew. Schools and athletic organizations can stream events, create recordings and highlights, and distribute video through supported portals, partners, or team workflows.

The system can reduce the staffing required to cover multiple venues, but it introduces important decisions about student consent, public visibility, monetization, takedowns, archival periods, music rights, and who controls recordings. Districts should also document camera placement, connectivity, score integrations, commentary, and accessibility expectations.

What is SnapStream? (Spoiler alert: A cloud-based news and media workspace)

Product Details

Overview

SnapStream is a television recording, monitoring, search, and clipping platform used to capture multiple broadcast or cable channels and make recorded content searchable by transcript. Communications teams can locate segments, create clips, monitor coverage, and preserve relevant broadcasts without manually watching every program.

For a school district, the product is most applicable to public-information, media-relations, board, athletics, or instructional-media work—not general classroom video creation. Districts should confirm tuner and content-source rights, caption accuracy, storage, sharing restrictions, and whether recorded broadcasts may be redistributed.

Teaching ASL with VoiceThread

Product Details

Overview

VoiceThread is an asynchronous multimedia discussion and presentation platform. Teachers or students assemble slides, images, documents, and video into a shared “VoiceThread,” then participants respond around individual slides using voice, video, text, drawing, or uploaded media.

The product supports discussion, reflection, language practice, feedback, and presentations when participants cannot meet at the same time. Districts should configure student identity, sharing, moderation, retention, captioning, LMS integration, family access, and age-appropriate publishing so media does not become unintentionally public.

5 results - showing 1 - 5